Civ 6 holy site placement Georgia is a versatile, straightforward and solid civilisation that can, with the Back to Civilizations (Civ6) The Vietnamese people represent a civilization in Civilization VI. MONEY— Nov 6, 2016 · Here is a collection of useful information for getting started with Districts in 'Civilization 6' including tables for seeing all the adjacency bonuses at a glance for the currency producing Jan 30, 2025 · The Holy Site building is a district that can be constructed in a city to generate faith, a crucial resource in Civilization 6 that allows players to found a religion, purchase religious units, and recruit Great Prophets. Theater Squares and Neighborhoods are more affected by your later actions, so I don't consider those as much early on. When a player’s religion changes, their Holy Sites will still function as normal, generating faith for the Jan 30, 2025 · The Holy Site building is a district that can be constructed in a city to generate faith, a crucial resource in Civilization 6 that allows players to found a religion, purchase religious units, and recruit Great Prophets. One of the districts is the Government Plaza: 1. Build Holy Sites, found a Religion, train the right units, and position them strategically to spread your faith like wildfire. Pre-Rise and Fall content packs Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia Rise and Fall Expansion New Frontier content packs Maya/Grand Colombia, Ethiopia Thoughts on this holy site placement for the khmer? Would it be better to move the 1st site one hex to the left? I want to take advantage of the aqueduct in the third city and I can't really with this arrangement, but I don't see a better way to position the 2nd IZ. Decent faith output is very useful for a culture victory, but you don't need a holy site in every city. Jul 12, 2025 · In short, you convert cities in Civ 6 primarily through religious pressure exerted by your religious units (Apostles, Missionaries, Gurus, and Inquisitors) and the religious influence of your cities. Natural Wonders are huge for building Holy Sites In god-driven civilizations, it is not unknown for religious “districts” to evolve in some cities, where all the shrines, temples, monasteries, altars, churches huddle together. I'd use that tile to get your pantheon and then go for the holy site with work ethic. However, if a Feb 11, 2019 · This way, every civ has guaranteed access to at least one culture bomb every game, without enabling a too liberal use. Jan 12, 2021 · Civilization 6 Districts - How they work, best tile placement and how to get adjacency bonuses Get to grips with Civilization 6's new feature and its helpful benefits. Harbors, Commercial Districts, Industrial Zones, and Entertainment Complex are support districts that improve each city's ability to contribute to getting what you need. It is built in the Holy Site district and requires a Temple (or one of its replacements). However, if a May 24, 2024 · Jayavarman has a big growth advantage, tied up in his leader ability, his unique aqueduct replacement and his holy site placement. The burning question echoing in your mind: Where do you put a Holy Site? The answer, my friend, is rarely simple, but always pivotal. Finally the theater is useless and the holy site can be useful or not depending if you like the religion stuff. Jerusalem is an epicenter for holy sites. Nov 19, 2016 · My biggest industrial city has "no suitable location" for my spaceport. The Vietnamese civilization ability is Nine Dragon River Delta, which restricts land specialty District placement Back to List of districts in Civ6 The Seowon is a unique District of the Korean civilization in Civilization VI: Rise and Fall. Now you can have only one government quarter as a single civ, but these government quarters don't need to be all yours right? So you should theoretically be able to get 6 of theses around your holy site, which gives another 6 = 27. Even if you’re not aiming for a religious victory, faith is a versatile yield that enables you to purchase units, expand, and fund other aspects of your empire as the game progresses. Or +3 extra for Australia, or some for the other civs. When a player founds a religion and establishes Holy Sites in their cities, they are essentially staking a claim to that religion within their civilization. Do the 100% holy site output policy card since that doubles faith & production, and then rush Moksha to the promotion that lets you buy districts with faith. With Work Ethic, a Holy Site In Civilization 6, do rivers "block" adjacency of districts? Put another way, are two tiles with a river running between them "adjacent" for the purposes of district bonuses and placement restrictions? It seems odd that I always need to look for distant poor yield tiles away from my city and future development when placing these most notable of districts. Mosques are the best for a pure Religious victory. Persia: exactly like Egypt, they give adjacent tiles +2 appeal with Pairidaezas. It must be built on a flat, featureless land tile. Apr 23, 2021 · Holy Site First priority is for this to be adjacent to a River. Campuses and Holy Sites alike receive special yield boosts from placement near Mountains ( Science for the Campus, and Faith for the Holy Site), but only the former also benefits from a nearby source of Rainforests. When a player’s religion changes, their Holy Sites will still function as normal, generating faith for the Feb 10, 2023 · In Civilization 6, there are two types of wonders: Wonders and Natural Wonders. While it can be easy to sacrifice a single tile of a Natural Wonder for a Holy Site, proper placement with one of the Pantheons can net 6 Faith! The next best place is between Mountains, or in the middle of Woods. 5 faith adjacency per rainforest district next to your Holy Site if you have this pantheon. Jan 18, 2017 · Holy Site Restrictions dogeconomics Jan 18, 2017 district districts holy site placement restrictions D Oct 5, 2009 · The early holy site would be more about using monumentality for faster expansion and defensive usage of my own religion. Jul 12, 2025 · Prioritizing Holy Site Placement and Buildings Placement Matters: Location, location, location! When placing your Holy Site districts, consider adjacency bonuses. Note that the Preserve only culture bombs neutral tiles, so you can't use it with Jadwiga's ability. The Holy Site is often too early game to affect my city placement and the Commercial Hub basically just needs to be next to a river. ThinkingNut has been playing Civ 6 since the release of the game in late 2016. +10% Faith if there exists a third-tier worship building in the district. Mar 27, 2021 · What does a tile need to have for me to be allowed to build a holy Site there at all? The only requirement is, that it can't be placed on a tile with an unremovable feature. Pre-Rise and Fall content packs Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia Rise and Fall Expansion New Frontier content packs Maya/Grand Colombia, Ethiopia Over 1000 hours into the game and I never thought I’d make one of these posts…sorry if the answer is obvious. My territory is in the picture. Last week, I put up a guide for Jayavarman VII of the Khmer. He's highly encouraged to settle on rivers, in order to get full benefit. Why can’t I build a holy site on the hexagon in between my central district and the horses? There isn’t anything on that square to clear. It requires the Writing technology. Previously, you'd receive a flat +2 food and +3 faith respectively, but now the yields scale to the Holy Site's adjacency bonus and the city population respectively. I understand it can't be built on hills and my city is mostly hills. However, if a Maybe this isn’t the greatest strategy, but considering Inca prefers a mountain start, I usually rush holy site —> earth goddess —> work ethic. +1 Great Scientist point per turn. What is their purpose in game balance really that they tend to conveniently appear in extremely inconvenient places? To foil adjacency bonuses? To block Polder Placement? To Hey-- just curious what you all think are the most important districts. Become a Member! / @jumbopixel My Mods & QoL Improvements Video: • Best Mods and Settings for Civ 6 | Easy Im Kia ora and welcome back to Sid Meier's Civilization VI! Today I'm taking you In Civilization VI, buildings are no longer trapped in your City Center, but may sprawl across your territory as part of districts. The full guide is at Also the Khmer are super underrated. It replaces the Campus and must be built on Hills. Effects: Lower Production cost (27 vs. Adjacency bonuses are important, but secondary. A subreddit dedicated to Sid Meier's Civilization, the popular turn-based series. Effects: +4 Faith (boosted by Simultaneum policy card) +1 Citizen slot +1 Great Prophet point per turn +1 Relic slot +4 Culture with Choral Music follower belief. And rainforests often have to be chopped in favor of districts or production boost, reducing the adjacency bonus. In this article, we will delve into the meaning and significance of Holy Sites, as well as provide tips on how to utilize them effectively in your gameplay. Gives +1 appeal to adjacent tiles. The full guide is at This exploit is too much fun tbh. Unique ability This Holy Site district's Faith adjacency bonus provides Science as well. The percentage at the bottom corresponds to the number of wonders from the total (30) in each category. Mar 22, 2024 · What Are the District Adjacency Bonuses? Civilization 6 district adjacency bonuses are placement bonuses primarily offered for Campus, Theater Square, Harbor, Commercial Hub, Industrial Zone, and Holy Site districts. Allows the purchasing of religious units, as well as a healing ground for them. One great aspect about the rework is the change to the Holy Site food bonus and Aquaduct faith. what do i miss or is this a bug? The trick is in the Stave Church: it triples the adjacency (0,5 -> 1,5) from forests to Holy Sites, so a Holy Site surrounded by them gets +9 base. Last tested 5 Sept 2024. Absolute dominant early game production. Effects: +1 Housing +1 Food +1 additional Food if placed adjacent to a Farm +1 additional Faith if placed adjacent to a Holy Site +1 Faith (with Feudalism). Wasting that spot on a campus makes little sense to me, even in a science victory that faith is useful for purchasing great people. On another note a +7 holy site early No suitable location for a holy site. (note this excludes holy sites which get bonus faith when next to natural wonders. Often, these seem to spring up on a holy site, the place of some miracle, vision, or revelation. Even if your Holy Site is only adjacent to one Mountain and a River, that's still a +3 adjacency bonus. It must be built on Woods adjacent to a Holy Site with a Temple, and you must have founded a Religion. Jan 14, 2025 · This creates an interesting dynamic in Civilization 6, where players must carefully consider the placement and number of Holy Sites in their cities to maximize their faith generation while also being prepared for the possibility of their religion being overtaken by another civilization. However, if you get a religion and get golden ages through the Mar 15, 2011 · So you get 3. Having a holy site in a city increases the religious pressure, but it doesn’t matter where in the city you place the holy site. I collected the great scientist Hildegard of Bingen, who provides science for one holy site equal to its Back to List of buildings in Civ6 The Gurdwara is an advanced religious building in Civilization VI. Oct 13, 2010 · The effect of doing this is strong enough that I'll often disregard adjacency bonuses of theater squares and holy sites as well as placing entertainment districts and, to a limited extent, wonders in favor of maximizing their effect on appeal and with preserve tiles as a higher priority. I know this has been asked many times before, but I don’t think any of those answers solve my problem. However, if a Jun 23, 2013 · Similar threads B Could use help as possible new player to Civ 6 Buckeye Apr 29, 2025 Civ6 - General Discussions Replies 8 Views 1K May 20, 2025 Jul 24, 2012 · Just a side note: I only have a few games in Civ 6 on me but this one really got my jaw drop when I saw that on the desert east and north from Babylon, I will be able to put 6 holy sites +6 to faith (with the desert folklore) +6 to production (with the work ethic) and x2 (with the scripture policy) making it +12 both to faith and production per May 27, 2020 · Also one thing to note is that the "1 for 2" adjacency bonuses (otherwise known as minor adjacency) doesn't become 1 for 1 with the doubled adjacency. Uncut/Unedited Version for Channel Members: https://youtu. Can be constructed by a Great Prophet that has all its uses of "Spread Religion" remaining. The following guide is being constantly updated by ThinkingNut. Place exactly two hexes away from City Center for best use of Culture Bomb. Strategy With proper placement and using the Dance of the Aurora, Desert Folklore, or Sacred Path pantheon, Hildegard of Bingen can help make a Holy Site generate 6 Faith and 6 Science. Can't work the sheep and can't have the holy site in there. They get food equal to the holy site adjacency bonus. How this happened: I have the desert folklore pantheon, providing +1 adjacency bonus to holy sites for desert tiles. If your Civ has no other sources for culture bombs, you only get one, so use it wisely! No more adjacency bonuses from foreign Government Plazas. I find that unless I’m playing a religious victory, i rarely build holy sites. 2. Religious City-States adopt another attribute, and religious quests removed. In this game of Civ 6, we’ll be playing as Theodora’s Byzantium, and the objective today is to practice a game of Civilization 6 with a leader I like, but haven’t played in quite some time. The table below contains information for both types (only district adjacency. Even if you're going for a cultural victory, where you'd normally focus prioritize Theater Square >>> Holy Site/Commercial Hub > Entertainment Complex/Water Park (Largely for Theater Square adjacency), if you settle a city with a spot for a +5 or +6 campus, you should prioritize that first most of the time. A city must Early Game definitely the +6 because you won't be able to enjoy the adjacency district bonus until many turns later. These are the factors on how I got to this amount of yield: Playing as Khmer: Monasteries of the King: Holy Site has major adjacency with Rivers and f aith adjacency also provides Food Pantheon: Desert Folklore: Deserts provide adjacency bonus to Holy Sites Policy: Scripture: Holy Sites Get Double Adjacency bonuses Religion: Work Ethic: Faith Adjacency also provides Production Great Scientist Jun 8, 2020 · Holy Site Details: +2 faith for Natural Wonder Adjacency, +1 for mountains and +½ for districts and woods. Aim for locations that maximize these bonuses to get the most Faith possible. I’m not a big fan of Religious Victory as it feels pretty tedious, but I see a lot of posts on here about awesome Holy Site locations. Prioritize Holy Sites Early On In any Civ VI victory type, building Holy Sites early is beneficial. The Campus and Holy Site each receive special boosts from placement near Mountain tiles, but the Campus also benefits from a nearby Rainforest tile. . It requires Engineering, and must be placed adjacent to the City Center and either a Mountain, Oasis, Lake, or River (which must be on an edge of the tile that is not directly between the City Center and the Aqueduct). The guide has been updated for Rise and Fall , Gathering Storm and New Frontier Pass. So putting a Holy Site next to 1 Woods and 1 district doesn't give +1 adjacency. Jan 4, 2017 · If a religion is founded, the Holy Site is the place where religious units will spawn (but they must first be purchased with Faith at the City Center). So the adjacency bonus will do nothing for a single one and will become +2 for 2. This allows you to get +1. Currently playing a game where I got dance of the aurora (started on border of tundra), got two holy sites with +6 and +7 adjacency, and then got work ethic. The Holy Site is the backbone of faith output in Civilization VI! Unlocked with Astrology, it is the key to founding a religion and can play an instrumental part in making your religious games easier! A district in your city for religious worship. It's not +0. The other four tiles contain districts: 0. be/0olaGh46vno Subscribe: http://www. One of the key elements is that they have no adjacencies, thus they are better off detached. Why can’t I place a holy site on this tile? It’s definitely owned by Munich, I’m mid-game and have definitely researched all relevant techs (although there’s nothing on the tile anyway), I’m simply at a loss tbh. Anyone know what the problem could be? Mar 18, 2025 · In the world of Civilization 6, a Holy Site is a sacred location that plays a crucial role in the game’s religious mechanics. trueI couldn't find a good cheat sheet for Civ 6 districts and wonders that includes everything up to Gathering Storm. Jul 4, 2025 · When it comes to building your holy site in Civilization 6, you want to make sure you’re maximizing its potential. Theres no reason it needs to be like that, it just makes it so much more ANNOYING. So, if you placed a holy site on a tile that had 5 mountains next to it, it would get +5 faith. So, many hours later, you're all welcome. Major: Specialists add +2 Science each Major bonus (+2 Science) for each adjacent Geothermal Fissure and Reef tile. You are right that some buildings (in the IZ and EC) provide regional effects based on distance from the district itself. A focus on rapid decision-making, rather than perfecting every district’s adjacency, is key to speeding up your Back to List of districts in Civ6 The Campus is a specialty District in Civilization VI, dedicated to Science and technological advancement. R5: 16 science from that Holy site. You get District Adjacency bonuses even if the districts are from a different city. That includes other districts and wonders, but also something like woods, jungle or marsh, if you haven't researched the tech needed to remove them yet. The best way to get better is to Back to List of districts in Civ6 The Aqueduct is a District in Civilization VI which provides early water infrastructure. It requires the Bronze Working technology. It can build and support large populations in its cities, and gets relics from its missionaries and apostles much more frequently, which can contribute to a culture victory. What should I do? : r/CivVI TOPICS Gaming Sports Business Crypto Television Celebrity (Title read in Seinfeld voice) Seriously though, relatively new to Civ 6… played enough to generally understand the mechanics. All natural wonders cover between 1 and 4 tiles, and provide powerful bonuses which are of great strategic importance to nearby civilizations. In this article, we’ll dive into the best places to build your holy site and provide you with some helpful tips to improve your game. To get a religion though you really need to start building them in the ancient era (depending on difficulty and number of civs). If you're playing a religious game and have nowhere with a high adjacency for a holy site but it's otherwise a really good start, you should place the holy site anyway for the great prophet points so you can quickly establish a religion. "– Visitor's Guide, Bodh Gaya The Mahabodhi Temple is a Classical Era Wonder in Civilization VI. Also of Ursa Ryan's… Aug 7, 2010 · I think the most would be one of the tundra mountain wonders, then you can stick a holy site in the middle of the 2 wonders (+4), with all 6 neighbours as tundra (+6), and then you can even add forests around it to get to +12 (+14 as Norway, or does it end up as +16). The map is more important than ever as you are faced with important strategic placement decisions. It requires the Mysticism civic. I am more interested in knowing top 3-5 to have in each city to have a solid game. 5×4 = 2. Jan 17, 2006 · While I get familiar with the new GS civs, I still want to write some strategy guides for legacy Civ VI civs in the interim. +1 Food (with Professional But if we're leaning heavily on the historical element of Civ design, then Holy Sites, Theater Squares, City Centers, and Entertainment Complexes would all have interlocking bonuses. Tip: Manufactories improve strategic resources, but so do holy sites, citadels, academies, and customs houses For Sid Meier's Civilization VI on the PC, a GameFAQs message board topic titled "Question about Holy Sites and Natural Wonders". May 15, 2014 · How do holy sites improve resources? If you build it on a resource, it replaces the resource. It is built in the Holy Site district and requires a Shrine (or one of its replacements). The question is whether it's worth pursuing a holy site for this or completely neglecting it in favor of campus, harbor, and government plaza (under the assumption that there is a good spot for it) 543K subscribers in the civ community. Fuck you devs, I was just trying to make a REALLY good commercial district and now I'm stuck with a shitty entertainment district doing nothing in its place. However, there is a farm on grassland and a mercury deposit on plains, both of which are in that city's control. I put academies and holy sites on grassland/flood plain tiles if at all available. Jan 15, 2007 · On Rainforest Chichen Itza On Woods (adjacent to Holy Site w/ Temple) Mahabodhi Temple On Lake Tile Adjacent to Land Huey Teocalli Flat Land, Desert (including flood plains) Pyramids Petra Flat Land, Adjacent to Stone Stonehenge Hill Adjacent to Mountain Potala Palace Unknown Cristo Redentor Sydney Opera House Maracanã Stadium Broadway Bolshoi Jun 9, 2020 · Choosing which Districts to build is one of the most important decisions in a game of Civilization 6, but which ones are worth focusing on? In Civilization VI, buildings are no longer trapped in your City Center, but may sprawl across your territory as part of districts. Effects: Grants up to 3 Housing based on tile's Appeal +1 Appeal Initiate a Culture Bomb on adjacent unowned tiles Restrictions: Cannot be built next to the City Center The following buildings can be constructed in a Preserve: Grove Jan 10, 2025 · This creates an interesting dynamic in Civilization 6, where players must carefully consider the placement and number of Holy Sites in their cities to maximize their faith generation while also being prepared for the possibility of their religion being overtaken by another civilization. They are available with the Vietnam & Kublai Khan Pack, which was released on January 28, 2021. Back to List of wonders in Civ6 "In a dusty, bustling corner of the Indian state of Bihar, there is a magical place that one might think of as the hub of Buddhism. He plays and wins with Georgia on Deity difficulty in Single Player and Multiplayer. Hard to believe that 6 years later, this stupid fucking feature still exists and the idiots at Firaxis haven't fixed it yet. Gain 100 Faith. With that, my total adjacency bonus for this holy site is +8 (4 from desert and 4 from the two tiles adjacent to a natural wonder). For the most part, it's not something I worry too much about. The holiest site in Islam, centered on the Kaaba, is one such. 7K votes, 43 comments. This guide will help you to place districts to maximize your District adjacency bonus as well as to help plan the placement of your districts to provide maximum benefit and maintain tiles for future districts or wonders that you may be planning to build. These bonuses increase the science, culture, production, faith, or gold yields Nov 14, 2016 · It does depend a bit on the Civ as well. The term “Appeal” is used to describe a special form of adjacency bonus that just applies to Neighborhoods, and also will affect the Culture Victory’s Tourism system through National Parks and Seaside Resorts. In god-driven civilizations, it is not unknown for religious "districts" to evolve in some cities, where all the shrines, temples, monasteries, altars, churches huddle together. Requires Astronomy (Ancient tech; discover a natural wonder). If one cities Holy site is touching another cities holy site, both gain extra faith. May 15, 2020 · Following this guide requires the Gathering Storm expansion. Sep 5, 2021 · Sacred Path - Vietnam can build districts on rainforest, and the only other civ that can do this (Kongo) is barred from building Holy Sites. Each district has a graphic showing the wonders that require it and the adjacency bonuses it can get, as well as a written out breakdown. 5, it's +1 for every 2. Ideal for when Religious Victory is disabled. 553K subscribers in the civ community. How does this work? Feb 9, 2017 · As an example, a holy site district gets +2 faith for being next to a natural wonder and +1 for being next to a mountain. The harbor is also a default one for cities with water access, but the encampment is not needed everywhere. youtube. Just take the +6 and race ahead on science. I'm grading the Districts on two factors: First, how much better is the unique district than its standard replacement? Second, how much does the unique district aid one or more victory types? (Note: I'm not providing full descriptions for each district; check out the wiki for any and all nitty-gritty Feb 1, 2025 · The Holy Site building is a district that can be constructed in a city to generate faith, a crucial resource in Civilization 6 that allows players to found a religion, purchase religious units, and recruit Great Prophets. Then there's the Sep 30, 2024 · In Civilization 6, the placement and management of districts play a crucial role in achieving victory. Dec 28, 2012 · I would never build an early holy site unless I'm planning on getting a religion. Back to List of districts in Civ6 The Preserve is a specialty District in Civilization VI, dedicated to conservation and Appeal. Faith points and Pantheons are not affected. Oct 5, 2009 · Should I research astrology and build a Holy Site or research writing and build a Campus first? Going for the Holy Site first opens up the chance to found a religion, maybe even one with decent beliefs. Major Holy site no question, you can get a +4 campus on the copper if you keep the two rainforests. It is meant to guide wonder-oriented expansion. The best location is typically one that leverages adjacency bonuses, maximizes Aug 7, 2010 · I think the most would be one of the tundra mountain wonders, then you can stick a holy site in the middle of the 2 wonders (+4), with all 6 neighbours as tundra (+6), and then you can even add forests around it to get to +12 (+14 as Norway, or does it end up as +16). Mar 12, 2011 · With a religion and choral music, each Holy Site with a Shrine and Temple is generating an extra +6 faith and +6 culture, meaning that with a religion you don't need to waste your time with theatre squares or amphitheaters. Though players cannot build Districts or improvements on wonder tiles, the bonuses they Oct 22, 2016 · The one I always build in every city are the Commercial Hub, Industrial Zone and later when I need it the entertainment complex. So if you get a good holy site with work ethic as the Khmer you get faith, food, and production Jan 17, 2006 · While I get familiar with the new GS civs, I still want to write some strategy guides for legacy Civ VI civs in the interim. Land Down Under (ability): 3. The Khmer are a civilization that already has trouble with Production since they require a lot of infrastructure pieces (Holy Sites, Aqueducts, etc. Faith-related tourism generators become available pretty late in the game, so you have a lot of time to build up a big surplus. Jan 30, 2025 · The Holy Site building is a district that can be constructed in a city to generate faith, a crucial resource in Civilization 6 that allows players to found a religion, purchase religious units, and recruit Great Prophets. Apr 9, 2025 · Dominate the World: The Ultimate Guide to City Placement in Civilization 6 Where to place your cities in Civilization 6 is arguably the most critical decision you’ll make, shaping your empire’s growth, production, and ultimately, your path to victory. Add 2 for the river and you get 29. Compatible with Civilization VI, Rise & Fall, and Gathering Storm. But even they lose the bonus science or culture that the natural wonder provides when you place them). The game still says "no suitable location". For players aiming to win in the fewest number of turns, the conventional wisdom around planning district placement can often be misleading. +1 Appeal to adjacent tiles. Instead, if a Holy Site acted a bit more like a Comm Mar 18, 2021 · Holy Sites and Theatre Squares also gain from the Meiji Restoration civ ability, but Encampments don't. When a player’s religion changes, their Holy Sites will still function as normal, generating faith for the Dec 2, 2014 · How many of you have discovered perfect locations for a harbour only to have your plans foiled by reefs? Yes Reefs. Effects: Connects any strategic resource on the tile +6 Faith +3 Gold with Theocracy social policy +3 Culture with Piety finisher +4 additional Faith with New Deal Freedom tenet Holy Sites might not look so useful at first glance, but in the Back to Civilization VI Go to Natural Wonder article Go to the Wonder article The following is a list of wonders in Civilization VI and its expansions, sorted by era. The natural wonder doesn’t effect campuses so the best possible combined adjacency bonus would be +11 with (7 faith and 4 science). +1 Housing (with Sanitation). Pre-Rise and Fall content packs Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia Rise and Fall Expansion New Frontier content packs Maya/Grand Colombia, Ethiopia Back to List of districts in Civ6 The Encampment is a specialty District in Civilization VI specialized in land unit production and city defense. Jul 7, 2025 · By carefully planning your Holy Site placement and maximizing its potential, you can establish a powerful religious empire and achieve victory on the Civ 6 battlefield. Check the tables on the section above for additional adjacency requirements). A city must Back to List of buildings in Civ6 The Temple is an advanced religious building in Civilization VI. Sep 30, 2021 · Holy Sites — and to a slightly lesser extent, Cultural Wonders — don't seem to interact with adjacent districts. Mar 20, 2019 · Removes Religion, Holy Site, Lavra, Stonehenge, Great Prophets, religious Policy cards, and Prayer projects from the game. Effects: +1 Great General point per turn Acquires Outer Defenses and Ranged Strike along with the City Center once Walls have been built Blocks movement of foreign units to this tile, unless the district is Campus, Holy Site, and Theater Squares are your win condition districts, and should be priority depending on the win condition you are pursuing. Your second city can provide more faith with a better Aug 12, 2018 · A Holy Site with the Prasat and an adjacent campus and Library generates something like 16-24 faith/turn (before relics!), 5-6 culture/turn, and 8-12 science/turn with the 100% Campus and Holy Site Adjacency Card. Reply reply BitPoet • +6 and beeline Maccu Piccu Reply reply Mackitus • Doesn't impact campus, in case you thought that Jan 30, 2025 · This creates an interesting dynamic in Civilization 6, where players must carefully consider the placement and number of Holy Sites in their cities to maximize their faith generation while also being prepared for the possibility of their religion being overtaken by another civilization. com/subscription_cen Apr 17, 2019 · Khmer is a strong religious civ who gets extra food from Holy Sites, and extra faith from Aqueducts, as well as other bonuses to food and amenity. Mountains, natural wonders, forests, and districts all contribute to the Holy Site’s Faith yield. The best locations maximize resource access, defense, and district potential, ensuring a thriving and powerful civilization. That seems a little weird to me so tell me if I'm wrong. Mar 17, 2022 · This chapter of Civilization 6 game guide is dedicated to holy site, buildings that you can raise there and profits from the religious infrastructure. We would like to show you a description here but the site won’t allow us. Effects: +3 Faith (boosted by Simultaneum policy card) +2 Food +1 Citizen slot With Ethiopia Pack: +3 Faith for each Religious City-State with 6 Envoys Effects: +3 Holy Site No-bonus civilization: 13. Australia is a surprisingly good work ethic civ because high adjacency spots for holy sites often also have high appeal (from mountains and wonders). Wonders that aren't tied to districts get similar treatment underneath Nov 17, 2024 · 5. Two of the tiles contain Eye of the Sahara (natural wonder): 2×2 = 4. They also don't stack with each other. The +2 food pays for the citizen working the tile, so another citizen doesn't have to support it. Holy sites don't help you at all during the ancient era, so they don't really have instant or short-term benefits. Australia: 16. I would prefer for it to be generally speaking (for any game) b/c of course holy site is high priority for religious victory. Effects: +4 Faith Grants 2 Neighborhoods are a special district that allows a city to house more Population and is affected by Appeal. 54) Has a starting adjacency bonus of +4 Science -1 Science for each adjacent District +1 Great Scientist point per turn Specialists add +2 Science each The following buildings Sep 30, 2020 · Following this guide requires the Gathering Storm expansion. Then there Back to List of improvements in Civ5 Great tile improvement. Adjacent to six desert tiles, with Desert Folklore (pantheon): 1×6 = 6. ) to utilize their bonuses, so the Domrey is strong yet hard to use in a lot of situations. Nov 30, 2019 · Following this guide requires the Gathering Storm expansion. Back to List of improvements in Civ6 The Stepwell is a unique tile improvement of the Indian civilization in Civilization VI. Same as above: 13. Check out my The District Strategy is one of the Guides for optimal District building in Civilization VI. Remember the Dance of the Aurora and Desert Folklore Tundra forests put it in the middle of them. They are led by Bà Triệu, under whom their default colors are yellow and dark magenta. Effects: Provides Housing based on whether or not the i am playing congo and have researched astrology already but i cant build holy site in any of my cities i dont even have the option. Add +6 from 6 Tundra tiles and the doubling from Scripture and BOOM. Jul 7, 2025 · Mastering Divine Placement: The Ultimate Guide to Holy Site Locations So, you’re gazing upon a fresh Civ 6 map, brimming with potential and the looming weight of religious destiny. Pre-Rise and Fall content packs Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia Rise and Fall Expansion New Frontier content packs Maya/Grand Colombia, Ethiopia One great aspect about the rework is the change to the Holy Site food bonus and Aquaduct faith. For this reason I usually place them in the far corners of my territories, where I don't think I'll ever expand to, so the Holy Site doesn't "compete" with my city's quarters. For someone like Japan, you'll want to build as compactly as possible, as you'll get extra bonuses for each adajecent district. 5 * 6 = 21. That being said, which districts are pointless? Sep 30, 2024 · Sacred Path drops to Tier 2 for two reasons: Rainforests are not as abundant as tundra or desert terrain making holy site placement limited. +2 Faith per specialist First or second: Campus (Eureka: Meet another civ) Oct 20, 2016 · Requires placement next to city center and freshwater tile/mountain tile Encampment - Try to create a deathtrap by spacing the encampent and city to support each other. If you had a holy site next to two tiles that were natural wonders, you'd get +4 faith (2+2). A few holy sites with +3 adjacency is probably enough. In this section of the Civ VI game guide you will also find a unique version of holy site, available only for Russia - Lavra. +1 great prophet points per turn; provides a site for founding a religion. Oct 25, 2017 · Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. Be sure to build a Shrine and Prasat before buying Missionaries. Dec 3, 2019 · Following this guide requires the Gathering Storm expansion. Breathtaking Neighborhoods provide 6 Housing. Dar-e-Mehr is the best Faith Engine (Hybrid Science/Culture civs like Arabia and Russia) If you just want some faith on the side/happened to have a great Holy Site spot but your Civ's win conditions has a lot of non-religious infrastructure or build priorities I genuinely think you shouldn't bother with a religious building and get the other Back to Civilization VI Go to the list of natural wonders in Civ6 Natural wonders are unique terrain features that may be found scattered throughout the world. Mount Everest's tiles count as Mountains, so Holy Sites next to them receive doubled benefits! A Holy Site next to two Mount Everest tiles receives at least 6 Faith starting adjacency (4 Faith from 2 tiles of natural wonder, 2 Faith from those tiles being Mountains). Charming Neighborhoods If your cities are following a different religion than the Civ going for the victory, then faith buy apostles from cities with a holy site and temple, and use them to spread that religion. Poland: the same as Japan, since their Holy Sites gain +1 adjacency from districts, so any new district - especially early-arriving ones - is helpful. Plant some forests around those forests (or holy site / theatre square) to guarentte max appeal. If Japan goes to war a lot, they may be incentivised to build more Encampments. Major bonus (+2 Science) for each adjacent Pamukkale tile. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. A city must own all of the requisite tile improvements, Districts, and buildings (or their unique replacements) before it can begin constructing a wonder; terrain and resources that must be adjacent to a wonder will satisfy its Oct 24, 2016 · For example, the Holy Site should be around the mountains. +1 Housing with Religious Community follower Oct 22, 2016 · Wonders have placement tile and adjacency requirements. Here, I detail Khmer strategies and counter-strategies. There's also an argument to be made for certain early districts to be placed without regard for yields. Pro tips: - When you're planning your Holy Sites, Mountains are a good place to start your search, because not only do Mountains give a standard adjacency bonus, they often form a River from rainwater runoff. Civilization VI Best Placements for Districts and Wonders In civilization 6 there are districts that are placed outside of your city center. Jun 5, 2020 · This chart will help players setup the best District layouts in Civilization 6 based on adjacency bonuses and building restrictions. It may also be purchased with Faith. Here's another entry in Grading the Uniques, focusing on the unique districts in Civ 6. I don't make manufactories, but I imagine going on a hill to maximize the production would be best. Wonders are player-built structures that generally require a lot of production and need to meet certain placement Hildegard of Bingen is a Medieval Era Great Scientist in Civilization VI. qvowqy drfpia xcfwnez lzyrzvn zijizm nsv bzllf dxci yzfxa cpkkdr bxzgfz dvx jmcar ictmrc zynpjn